ptite nouveauté
+4
KILLING
Prends ta balle !
Vapula
BARNEY
8 participants
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ptite nouveauté
la gifle présente sur notre serveur a été modifié en Bifle !!!!! y'en a qui vont kiffer !!!!
Re: ptite nouveauté
Ooh ouaiiiiiis TU VAS BIFFLER KUKO mouahaha
Prends ta balle !- Commandant
- Messages : 162
Date d'inscription : 23/09/2011
Age : 33
Localisation : Pertuis
Re: ptite nouveauté
barney gumble a écrit:ARMES SUPPRIMEES : AWP, auto-noob, la batteuse
SHOW DAMAGE activé
RIP l'AWP Barney vous a sauvé la vie
Re: ptite nouveauté
Suggestions ? Oui moi ! On peut essayer de mettre le TK ? Si il y en a un qui bute son pote => prochain round = suicide et -5 points sur les stats
Oui ? Non ?
Oui ? Non ?
Fr3d- Commandant
- Messages : 1211
Date d'inscription : 22/09/2011
Age : 33
Localisation : Région parisienne
Re: ptite nouveauté
je vais dire, ça dépend des maps...
Pour le -5 aux stats ça fait beaucoup...
Après, est-il possible de faire un truc du genre : on fait -10 on perd instantanément -10, on met un HS on se prend les mêmes dégâts... etc...
Pour le -5 aux stats ça fait beaucoup...
Après, est-il possible de faire un truc du genre : on fait -10 on perd instantanément -10, on met un HS on se prend les mêmes dégâts... etc...
Re: ptite nouveauté
Vapula a écrit:je vais dire, ça dépend des maps...
Pour le -5 aux stats ça fait beaucoup...
Après, est-il possible de faire un truc du genre : on fait -10 on perd instantanément -10, on met un HS on se prend les mêmes dégâts... etc...
Quand il dis -5 c'est en parlant des stats, pas des kills.
Sinon ce que tu propose Vapu existe et je suis pour !
Re: ptite nouveauté
Oui je parlais des stats dans le TOP, parce que il y a deux solutions :
Soit on fait exprès et là c'est mérité !
Soit on ne le fait pas exprès mais c'est mérité quand même xD !!! Parce qu'on a pas le droit de tuer nos potes ! ( Quoi que ... )
Soit on fait exprès et là c'est mérité !
Soit on ne le fait pas exprès mais c'est mérité quand même xD !!! Parce qu'on a pas le droit de tuer nos potes ! ( Quoi que ... )
Fr3d- Commandant
- Messages : 1211
Date d'inscription : 22/09/2011
Age : 33
Localisation : Région parisienne
Re: ptite nouveauté
Voila le mod anti-tk est en place
cad : qd vous tirez sur votre pote, c'est vous qui perdez de la vie
cad : qd vous tirez sur votre pote, c'est vous qui perdez de la vie
Re: ptite nouveauté
Throwing knives activé
possibilité de lancer 5 couteaux, en utilisant le click de gauche ( tire arme principal )
possibilité de lancer 5 couteaux, en utilisant le click de gauche ( tire arme principal )
Re: ptite nouveauté
Changement du module de stats
Maintenant ça compte les points ( comme sur le serv des papys )
Vous pouvez remettre votre rank à zéro en tapant " !resetrank " dans le tchat du jeu
Si vous trouvez que certaines attributions de points sont trop élevées, il est possible de les changer.
Je remet les rank à zéro tout les combiens ??? 1 mois ?? 15 jours ??? 1 semaine ???
voici le cfg où se règle les points
// This file was auto-generated by SourceMod (v1.3.
// ConVars for plugin "rankme.smx"
// Auto-Purge inactive players? X = Days 0 = Off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_autopurge "30"
// Show points changes on chat? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_changes_chat "1"
// Days inactive to not be shown on rank? X = days 0 = off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_days_to_not_show_on_rank "0"
// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_dump_db "1"
// Is RankMe enabled? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_enabled "1"
// Free-For-All (FFA) mode? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_ffa "0"
// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_gather_stats "1"
// Minimal kills for entering the rank
// -
// Default: "0"
// Minimum: "0.000000"
rankme_minimal_kills "0"
// Minimum players to start giving points
// -
// Default: "2"
// Minimum: "0.000000"
rankme_minimumplayers "2"
// Using MySQL? 1 = true 0 = false (SQLite)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_mysql "0"
// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
// -
// Default: "1.0"
// Minimum: "0.000000"
rankme_percent_points_lose "1.0"
// How many points the CT who defused got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_player "8"
// How many points CTs got for defusing the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_team "6"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_player "8"
// How many points TRs got for exploding the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_team "4"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_player "8"
// How many points TRs got for planting the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_team "6"
// How many points an alive CT got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_ct_round_win "2"
// How many points the CT who rescued got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_player "8"
// How many points CTs got for rescuing the hostage?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_team "6"
// How many additional points a player got for a HeadShot?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_hs "3"
// How many points a CT got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_ct "1"
// How many points of diffrence is needed for a CT to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_ct "100"
// How many points of diffrence is needed for a TR to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_tr "100"
// How many points a TR got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_tr "1"
// How many points a CT got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_ct "2"
// How many points a TR got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_tr "2"
// Multiplier of points by knife
// -
// Default: "2.0"
// Minimum: "0.000000"
rankme_points_knife_multiplier "2.5"
// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_points_lose_round_ceil "1"
// How many points a player lose for Suiciding?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_suicide "4"
// How many points a player lose for Team Killing?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_tk "6"
// Starting points
// -
// Default: "1000"
// Minimum: "0.000000"
rankme_points_start "1000"
// How many points an alive TR got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_tr_round_win "2"
// How many points the VIP got for escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_player "2"
// How many points CTs got helping the VIP to escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_team "2"
// How many points the TR who killed the VIP got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_player "2"
// How many points TRs got for killing the VIP?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_team "2"
// Rank players by name? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rank_by_name "0"
// Rank by what? 1 = by points 2 = by KDR
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
rankme_rank_mode "1"
// Rank bots? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rankbots "0"
// Allow player to reset his own rank? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_resetownrank "0"
// Show bots on rank/top/etc? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_bots_on_rank "0"
// When rank command is used, show for all the rank of the player? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_rank_all "0"
// Show AS_ maps statiscs (VIP mod) on statsme and session?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_vip_enabled "0"
Maintenant ça compte les points ( comme sur le serv des papys )
Vous pouvez remettre votre rank à zéro en tapant " !resetrank " dans le tchat du jeu
Si vous trouvez que certaines attributions de points sont trop élevées, il est possible de les changer.
Je remet les rank à zéro tout les combiens ??? 1 mois ?? 15 jours ??? 1 semaine ???
voici le cfg où se règle les points
// This file was auto-generated by SourceMod (v1.3.
// ConVars for plugin "rankme.smx"
// Auto-Purge inactive players? X = Days 0 = Off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_autopurge "30"
// Show points changes on chat? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_changes_chat "1"
// Days inactive to not be shown on rank? X = days 0 = off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_days_to_not_show_on_rank "0"
// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_dump_db "1"
// Is RankMe enabled? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_enabled "1"
// Free-For-All (FFA) mode? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_ffa "0"
// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_gather_stats "1"
// Minimal kills for entering the rank
// -
// Default: "0"
// Minimum: "0.000000"
rankme_minimal_kills "0"
// Minimum players to start giving points
// -
// Default: "2"
// Minimum: "0.000000"
rankme_minimumplayers "2"
// Using MySQL? 1 = true 0 = false (SQLite)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_mysql "0"
// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
// -
// Default: "1.0"
// Minimum: "0.000000"
rankme_percent_points_lose "1.0"
// How many points the CT who defused got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_player "8"
// How many points CTs got for defusing the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_team "6"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_player "8"
// How many points TRs got for exploding the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_team "4"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_player "8"
// How many points TRs got for planting the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_team "6"
// How many points an alive CT got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_ct_round_win "2"
// How many points the CT who rescued got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_player "8"
// How many points CTs got for rescuing the hostage?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_team "6"
// How many additional points a player got for a HeadShot?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_hs "3"
// How many points a CT got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_ct "1"
// How many points of diffrence is needed for a CT to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_ct "100"
// How many points of diffrence is needed for a TR to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_tr "100"
// How many points a TR got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_tr "1"
// How many points a CT got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_ct "2"
// How many points a TR got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_tr "2"
// Multiplier of points by knife
// -
// Default: "2.0"
// Minimum: "0.000000"
rankme_points_knife_multiplier "2.5"
// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_points_lose_round_ceil "1"
// How many points a player lose for Suiciding?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_suicide "4"
// How many points a player lose for Team Killing?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_tk "6"
// Starting points
// -
// Default: "1000"
// Minimum: "0.000000"
rankme_points_start "1000"
// How many points an alive TR got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_tr_round_win "2"
// How many points the VIP got for escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_player "2"
// How many points CTs got helping the VIP to escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_team "2"
// How many points the TR who killed the VIP got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_player "2"
// How many points TRs got for killing the VIP?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_team "2"
// Rank players by name? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rank_by_name "0"
// Rank by what? 1 = by points 2 = by KDR
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
rankme_rank_mode "1"
// Rank bots? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rankbots "0"
// Allow player to reset his own rank? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_resetownrank "0"
// Show bots on rank/top/etc? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_bots_on_rank "0"
// When rank command is used, show for all the rank of the player? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_rank_all "0"
// Show AS_ maps statiscs (VIP mod) on statsme and session?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_vip_enabled "0"
Re: ptite nouveauté
modif:
// This file was auto-generated by SourceMod (v1.3.
// ConVars for plugin "rankme.smx"
// Auto-Purge inactive players? X = Days 0 = Off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_autopurge "30"
// Show points changes on chat? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_changes_chat "1"
// Days inactive to not be shown on rank? X = days 0 = off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_days_to_not_show_on_rank "0"
// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_dump_db "1"
// Is RankMe enabled? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_enabled "1"
// Free-For-All (FFA) mode? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_ffa "0"
// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_gather_stats "1"
// Minimal kills for entering the rank
// -
// Default: "0"
// Minimum: "0.000000"
rankme_minimal_kills "0"
// Minimum players to start giving points
// -
// Default: "2"
// Minimum: "0.000000"
rankme_minimumplayers "1"
// Using MySQL? 1 = true 0 = false (SQLite)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_mysql "0"
// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
// -
// Default: "1.0"
// Minimum: "0.000000"
rankme_percent_points_lose "1.0"
// How many points the CT who defused got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_player "2"
// How many points CTs got for defusing the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_team "2"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_player "2"
// How many points TRs got for exploding the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_team "2"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_player "2"
// How many points TRs got for planting the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_team "2"
// How many points an alive CT got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_ct_round_win "2"
// How many points the CT who rescued got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_player "2"
// How many points CTs got for rescuing the hostage?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_team "2"
// How many additional points a player got for a HeadShot?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_hs "3"
// How many points a CT got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_ct "1"
// How many points of diffrence is needed for a CT to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_ct "100"
// How many points of diffrence is needed for a TR to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_tr "100"
// How many points a TR got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_tr "1"
// How many points a CT got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_ct "2"
// How many points a TR got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_tr "2"
// Multiplier of points by knife
// -
// Default: "2.0"
// Minimum: "0.000000"
rankme_points_knife_multiplier "3.0"
// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_points_lose_round_ceil "1"
// How many points a player lose for Suiciding?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_suicide "2"
// How many points a player lose for Team Killing?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_tk "2"
// Starting points
// -
// Default: "1000"
// Minimum: "0.000000"
rankme_points_start "1000"
// How many points an alive TR got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_tr_round_win "2"
// How many points the VIP got for escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_player "2"
// How many points CTs got helping the VIP to escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_team "2"
// How many points the TR who killed the VIP got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_player "2"
// How many points TRs got for killing the VIP?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_team "2"
// Rank players by name? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rank_by_name "0"
// Rank by what? 1 = by points 2 = by KDR
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
rankme_rank_mode "1"
// Rank bots? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rankbots "0"
// Allow player to reset his own rank? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_resetownrank "0"
// Show bots on rank/top/etc? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_bots_on_rank "0"
// When rank command is used, show for all the rank of the player? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_rank_all "0"
// Show AS_ maps statiscs (VIP mod) on statsme and session?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_vip_enabled "0"
// This file was auto-generated by SourceMod (v1.3.
// ConVars for plugin "rankme.smx"
// Auto-Purge inactive players? X = Days 0 = Off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_autopurge "30"
// Show points changes on chat? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_changes_chat "1"
// Days inactive to not be shown on rank? X = days 0 = off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_days_to_not_show_on_rank "0"
// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_dump_db "1"
// Is RankMe enabled? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_enabled "1"
// Free-For-All (FFA) mode? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_ffa "0"
// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_gather_stats "1"
// Minimal kills for entering the rank
// -
// Default: "0"
// Minimum: "0.000000"
rankme_minimal_kills "0"
// Minimum players to start giving points
// -
// Default: "2"
// Minimum: "0.000000"
rankme_minimumplayers "1"
// Using MySQL? 1 = true 0 = false (SQLite)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_mysql "0"
// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
// -
// Default: "1.0"
// Minimum: "0.000000"
rankme_percent_points_lose "1.0"
// How many points the CT who defused got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_player "2"
// How many points CTs got for defusing the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_team "2"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_player "2"
// How many points TRs got for exploding the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_team "2"
// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_player "2"
// How many points TRs got for planting the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_team "2"
// How many points an alive CT got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_ct_round_win "2"
// How many points the CT who rescued got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_player "2"
// How many points CTs got for rescuing the hostage?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_team "2"
// How many additional points a player got for a HeadShot?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_hs "3"
// How many points a CT got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_ct "1"
// How many points of diffrence is needed for a CT to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_ct "100"
// How many points of diffrence is needed for a TR to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_tr "100"
// How many points a TR got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_tr "1"
// How many points a CT got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_ct "2"
// How many points a TR got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_tr "2"
// Multiplier of points by knife
// -
// Default: "2.0"
// Minimum: "0.000000"
rankme_points_knife_multiplier "3.0"
// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_points_lose_round_ceil "1"
// How many points a player lose for Suiciding?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_suicide "2"
// How many points a player lose for Team Killing?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_tk "2"
// Starting points
// -
// Default: "1000"
// Minimum: "0.000000"
rankme_points_start "1000"
// How many points an alive TR got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_tr_round_win "2"
// How many points the VIP got for escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_player "2"
// How many points CTs got helping the VIP to escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_team "2"
// How many points the TR who killed the VIP got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_player "2"
// How many points TRs got for killing the VIP?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_team "2"
// Rank players by name? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rank_by_name "0"
// Rank by what? 1 = by points 2 = by KDR
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
rankme_rank_mode "1"
// Rank bots? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rankbots "0"
// Allow player to reset his own rank? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_resetownrank "0"
// Show bots on rank/top/etc? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_bots_on_rank "0"
// When rank command is used, show for all the rank of the player? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_rank_all "0"
// Show AS_ maps statiscs (VIP mod) on statsme and session?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_vip_enabled "0"
Re: ptite nouveauté
j'ai remis l'ancien systeme de rank, Rankme était trop galère à gérer...
J'ai aussi viré le lancé de couteau ^^
Ajout du deadtalk : tt les joueurs morts peuvent parler entre eux
J'ai aussi viré le lancé de couteau ^^
Ajout du deadtalk : tt les joueurs morts peuvent parler entre eux
Re: ptite nouveauté
Oh NOOOON le lancer de couteau c'était ma seule chance de vous tuer tous autant que vous êtes au cut maintenant au knifefight je vais encore perdre tous mes duels x)
Prends ta balle !- Commandant
- Messages : 162
Date d'inscription : 23/09/2011
Age : 33
Localisation : Pertuis
Re: ptite nouveauté
Prends ta balle ! a écrit:Oh NOOOON le lancer de couteau c'était ma seule chance de vous tuer tous autant que vous êtes au cut maintenant au knifefight je vais encore perdre tous mes duels x)
Au moins avec le deadtalk tu auras l'occasion de parler souvent
Re: ptite nouveauté
KILLING a écrit:Prends ta balle ! a écrit:Oh NOOOON le lancer de couteau c'était ma seule chance de vous tuer tous autant que vous êtes au cut maintenant au knifefight je vais encore perdre tous mes duels x)
Au moins avec le deadtalk tu auras l'occasion de parler souvent
+1 pour les 2 en fait...
Re: ptite nouveauté
le deadtalk déconne donc j'ai viré
je vais bientot mettre en place le choix automatique imposé de team
je vais bientot mettre en place le choix automatique imposé de team
Re: ptite nouveauté
ON VEUT LE LANCER DE CUT SVPPPPPP
Prends ta balle !- Commandant
- Messages : 162
Date d'inscription : 23/09/2011
Age : 33
Localisation : Pertuis
Re: ptite nouveauté
terrible j'adore killing mdr
looney toons- Colonel
- Messages : 122
Date d'inscription : 21/09/2011
Age : 42
Localisation : perigueux
Re: ptite nouveauté
looney toons a écrit:terrible j'adore killing mdr
jme marre tout seul en regardant la vidéo, jsuis pas sûr que PTB l'ait vu...
Re: ptite nouveauté
Je sais même pas comment faire pour la voir cette vidéo, mais j'imagine le genre...
Prends ta balle !- Commandant
- Messages : 162
Date d'inscription : 23/09/2011
Age : 33
Localisation : Pertuis
Re: ptite nouveauté
Prends ta balle ! a écrit:Je sais même pas comment faire pour la voir cette vidéo, mais j'imagine le genre...
Faut appuyer sur "play"....
Re: ptite nouveauté
KILLING a écrit:Prends ta balle ! a écrit:Je sais même pas comment faire pour la voir cette vidéo, mais j'imagine le genre...
Faut appuyer sur "play"....
Je ne vois que du texte...
Prends ta balle !- Commandant
- Messages : 162
Date d'inscription : 23/09/2011
Age : 33
Localisation : Pertuis
Re: ptite nouveauté
clique là dessus alors http://www.remixito.fr/actu/buzz/leave-her-alone/prends-ta-balle.html
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